Technical Data

Battlemech: Adder
Variant: Prime
Chassis Mass: 35 Tons
Tech Base: Clan
Battle Value: 2083

Engine: XL Fusion
Gyro: Standard
Cockpit: Standard
Structure: Endo Steel
Armor: Ferro-Fibrous

Movement: 6/9/0
Dissipation: 22
Armor Mass: 6.0 Tons
Armor Factor: 115


Weapons & Equipment

Weapon Class Location
cFlamer CT

Equipment Location
Targeting Computer RT

   Threat Assessment

Key Metrics

Run ACD Heat
Baseline 133.1 0
Optimized 174.5 72
Redline 106.1 246

Test Results

The Adder has strong baseline damage output and a staggering improvement in damage via optimization (+41 versus baseline). This Adder variant builds up heat rapidly and can be difficult to control.

   Redline Benchmark

   Optimized Benchmark

   Benchmark Comparison

Key Metrics

Damage/Hit 14.5
Critical Hits 2.7 per Game
Time to Kill 8.2 Turns

Test Results

The Adder delivers a devastating amount of damage per hit, generates a below average amount critical chances and has the capability to take down targets quickly.

   Lethality Test

   Cumulative Lethality

Key Metrics

Armor Coverage 96.6%
Survival Rate 21.7%
Destruction Rate 78.3%

Test Results

This configuration of the Adder has extremely heavy armor coverage that is slightly underarmored on the arms and has some extra armor on the rear torso. The Adder has low survivability and carries no ammo.

   Survivability Benchmark

   Ammo Analysis

   Cumulative Survivability

Key Metrics

Ground MP 6/9
Jump MP 0
Target Mod (avg) +2.5

Test Results

The Adder has above average mobility with no jump capability. This battlemech loses an average number of actuator hits while maintaining a good average target modifier.

   Motive Hits

   Target Modifer Analysis

Key Metrics

Battle Value: 2083
Effective Loss 34.9%
Skill Sensitivity 0.268

Test Results

The Adder ranks below average in terms of efficiency while showing almost no response to increases in gunnery skill.

   Effective Damage Analysis

   Efficiency Rating

   Gunnery Sensitivity Analysis

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