Technical Data

Battlemech: Battlemaster
Variant: BLR-1E*
Chassis Mass: 85 Tons
Tech Base: Inner Sphere
Battle Value: 1575

Engine: Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 4/6/0
Dissipation: 19
Armor Mass: 14.5 Tons
Armor Factor: 232


Weapons & Equipment

Weapon Class Location
(R) MLas LT
(R) MLas RT

Equipment Location
Ammo (LRM-10) 12 LT

   Threat Assessment

Key Metrics

Run ACD Heat
Baseline 132.1 14
Optimized 137.7 42
Redline 96.7 127

Test Results

The BLR-1E* has fair baseline damage output with little damage optimization potential (+6 versus baseline). This Battlemaster variant will generate heat but can be managed with good fire control.

   Redline Benchmark

   Optimized Benchmark

   Benchmark Comparison

Key Metrics

Damage/Hit 6.0
Critical Hits 3.8 per Game
Time to Kill 12.6 Turns

Test Results

The BLR-1E* deals slightly above average damage per hit, generates a high number of critical chances and struggles to bring down targets.

   Lethality Test

   Cumulative Lethality

Key Metrics

Armor Coverage 88.2%
Survival Rate 87.5%
Destruction Rate 12.5%

Test Results

This configuration of the Battlemaster has heavy armor coverage that is vulnerable on the arms and is slightly over spec on the side torsos. The BLR-1E* is very difficult to bring down and is rarely destroyed by ammo explosions.

   Survivability Benchmark

   Ammo Analysis

   Cumulative Survivability

Key Metrics

Ground MP 4/6
Jump MP 0
Target Mod (avg) +1.9

Test Results

The Battlemaster BLR-1E* has fair mobility with no jump capability. This battlemech sees very few motive hits while maintaining a competitive average target modifier.

   Motive Hits

   Target Modifer Analysis

Key Metrics

Battle Value: 1575
Effective Loss 6.1%
Skill Sensitivity 0.594

Test Results

The BLR-1E* ranks in the middle of the efficiency curve while showing some response to increases in gunnery skill.

   Effective Damage Analysis

   Efficiency Rating

   Gunnery Sensitivity Analysis

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Preparing Analysis...