Technical Data

Battlemech: Clint
Variant: CLNT-2-3T
Chassis Mass: 40 Tons
Tech Base: Inner Sphere
Battle Value: 770

Engine: Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 6/9/6
Dissipation: 10
Armor Mass: 4.5 Tons
Armor Factor: 72


Weapons & Equipment

Weapon Class Location

Equipment Location
Ammo (AC/5) 20 RT

   Threat Assessment

Key Metrics

Run ACD Heat
Baseline 63.8 0
Optimized 63.8 0
Redline 63.8 0

Test Results

The CLNT-2-3T has weak baseline damage output with almost no opportunity to optimize (+0 versus baseline). This Clint variant rarely builds up heat and is extremely easy to manage.

   Redline Benchmark

   Optimized Benchmark

   Benchmark Comparison

Key Metrics

Damage/Hit 5.0
Critical Hits 1.7 per Game
Time to Kill 20.4 Turns

Test Results

The CLNT-2-3T deals just below average damage per hit, rarely generates a critical chance and has slower-than-average time to kill.

   Lethality Test

   Cumulative Lethality

Key Metrics

Armor Coverage 52.6%
Survival Rate 18.6%
Destruction Rate 81.4%

Test Results

This configuration of the Clint has poor armor coverage that is vulnerable on the arms and is extremely over spec on the rear torso. The CLNT-2-3T has very low survivability and attributes a large percentage of deaths to ammo explosions.

   Survivability Benchmark

   Ammo Analysis

   Cumulative Survivability

Key Metrics

Ground MP 6/9
Jump MP 6
Target Mod (avg) +2.4

Test Results

The Clint CLNT-2-3T has very good mobility with excellent jump capabilities. This battlemech is very susceptible to actuator hits while maintaining a good average target modifier.

   Motive Hits

   Target Modifer Analysis

Key Metrics

Battle Value: 770
Effective Loss 47.5%
Skill Sensitivity 0.429

Test Results

The CLNT-2-3T ranks below average in terms of efficiency while showing little response to an increase in gunnery skill.

   Effective Damage Analysis

   Efficiency Rating

   Gunnery Sensitivity Analysis

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Preparing Analysis...