Technical Data

Battlemech: Flea
Variant: FLE-15
Chassis Mass: 20 Tons
Tech Base: Inner Sphere
Battle Value: 430

Engine: Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 6/9/0
Dissipation: 10
Armor Mass: 3.0 Tons
Armor Factor: 48


Weapons & Equipment

Weapon Class Location
Flamer CT
(R) SLas LT
(R) SLas RT

Equipment Location
Ammo (MG) 200 CT

   Threat Assessment

Key Metrics

Run ACD Heat
Baseline 40.6 0
Optimized 40.6 0
Redline 40.6 0

Test Results

The FLE-15 has very weak baseline damage output with almost no opportunity to optimize (+0 versus baseline). This Flea variant rarely builds up heat and is extremely easy to manage.

   Redline Benchmark

   Optimized Benchmark

   Benchmark Comparison

Key Metrics

Damage/Hit 4.0
Critical Hits 0.7 per Game
Time to Kill 24.0 Turns

Test Results

The FLE-15 deals some damage per hit, almost never lands a critical hit and lacks the capability to bring down targets.

   Lethality Test

   Cumulative Lethality

Key Metrics

Armor Coverage 69.6%
Survival Rate 0.8%
Destruction Rate 99.2%

Test Results

This configuration of the Flea has substandard armor coverage that is extremely weak on the arms and is extremely over spec on the rear torso. The FLE-15 is easily destroyed and is infrequently destroyed by ammo explosions.

   Survivability Benchmark

   Ammo Analysis

   Cumulative Survivability

Key Metrics

Ground MP 6/9
Jump MP 0
Target Mod (avg) +1.7

Test Results

The Flea FLE-15 has above average mobility with no jump capability. This battlemech is dangerously vulnerable to actuator hits while maintaining a fair average target modifier.

   Motive Hits

   Target Modifer Analysis

Key Metrics

Battle Value: 430
Effective Loss 91.6%
Skill Sensitivity 0.135

Test Results

The FLE-15 is a weak choice that is likely not worth the BV while showing almost no response to increases in gunnery skill.

   Effective Damage Analysis

   Efficiency Rating

   Gunnery Sensitivity Analysis

Preparing Analysis...