Technical Data

Battlemech: Marauder
Variant: MAD-3D
Chassis Mass: 75 Tons
Tech Base: Inner Sphere
Battle Value: 1470

Engine: Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 4/6/0
Dissipation: 20
Armor Mass: 11.5 Tons
Armor Factor: 184


Weapons & Equipment

Weapon Class Location

Equipment Location

   Threat Assessment

Key Metrics

Run ACD Heat
Baseline 123.2 27
Optimized 134.5 43
Redline 48.8 249

Test Results

The MAD-3D has fair baseline damage output with solid damage optimization potential (+11 versus baseline). This Marauder variant builds up heat rapidly and can be difficult to manage.

   Redline Benchmark

   Optimized Benchmark

   Benchmark Comparison

Key Metrics

Damage/Hit 8.0
Critical Hits 3.1 per Game
Time to Kill 10.5 Turns

Test Results

The MAD-3D deals above average damage per hit, generates an average number of critical chances and has about average time to kill.

   Lethality Test

   Cumulative Lethality

Key Metrics

Armor Coverage 79.7%
Survival Rate 87.4%
Destruction Rate 12.7%

Test Results

This configuration of the Marauder has reliable armor coverage that is vulnerable on the arms and is over spec on the center torso. The MAD-3D is very difficult to bring down and carries no ammo.

   Survivability Benchmark

   Ammo Analysis

   Cumulative Survivability

Key Metrics

Ground MP 4/6
Jump MP 0
Target Mod (avg) +1.9

Test Results

The Marauder MAD-3D has fair mobility with no jump capability. This battlemech is susceptible to actuator hits while maintaining a competitive average target modifier.

   Motive Hits

   Target Modifer Analysis

Key Metrics

Battle Value: 1470
Effective Loss 5.3%
Skill Sensitivity 0.574

Test Results

The MAD-3D is an above average performer that is likely to earn its BV back while showing some response to increases in gunnery skill.

   Effective Damage Analysis

   Efficiency Rating

   Gunnery Sensitivity Analysis

Preparing Analysis...