Technical Data

Battlemech: Marauder
Variant: MAD-5M
Chassis Mass: 75 Tons
Tech Base: Inner Sphere
Battle Value: 1471

Engine: XL Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 4/6/4
Dissipation: 32
Armor Mass: 11.5 Tons
Armor Factor: 184


Weapons & Equipment

Weapon Class Location
LB 10-X RT

Equipment Location
Ammo (LB 10-X) 10 LT

   Threat Assessment

Key Metrics

Run ACD Heat
Baseline 193.3 0
Optimized 198.9 0
Redline 193.3 0

Test Results

The MAD-5M has above average baseline damage output with little damage optimization potential (+6 versus baseline). This Marauder variant rarely builds up heat and is extremely easy to manage.

   Redline Benchmark

   Optimized Benchmark

   Benchmark Comparison

Key Metrics

Damage/Hit 7.7
Critical Hits 3.7 per Game
Time to Kill 9.6 Turns

Test Results

The MAD-5M deals above average damage per hit, generates an above average number of critical chances and has faster-than-average time to kill.

   Lethality Test

   Cumulative Lethality

Key Metrics

Armor Coverage 79.7%
Survival Rate 65.6%
Destruction Rate 34.4%

Test Results

This configuration of the Marauder has reliable armor coverage that is vulnerable on the arms and is over spec on the center torso. The MAD-5M has above average survivability and is rarely destroyed by ammo explosions.

   Survivability Benchmark

   Ammo Analysis

   Cumulative Survivability

Key Metrics

Ground MP 4/6
Jump MP 4
Target Mod (avg) +1.9

Test Results

The Marauder MAD-5M has fair mobility with good jump capabilities. This battlemech is susceptible to actuator hits while maintaining a competitive average target modifier.

   Motive Hits

   Target Modifer Analysis

Key Metrics

Battle Value: 1471
Effective Loss 17.4%
Skill Sensitivity 0.145

Test Results

The MAD-5M is a solid choice that outperforms most other battlemechs while showing almost no response to increases in gunnery skill.

   Effective Damage Analysis

   Efficiency Rating

   Gunnery Sensitivity Analysis

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Preparing Analysis...