Technical Data

Battlemech: Stalker
Variant: STK-5S
Chassis Mass: 85 Tons
Tech Base: Inner Sphere
Battle Value: 1423

Engine: XL Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 3/5/0
Dissipation: 20
Armor Mass: 13.5 Tons
Armor Factor: 216

   HTAL


Weapons & Equipment

Weapon Class Location
LRM-10 LA
LRM-10 RA
MLas LA
MLas LA
MLas RA
MLas RA
SRM-6 LT
SRM-6 RT
LPLas LT
LPLas RT

Equipment Location
Ammo (LRM-10) 12 LA
Ammo (LRM-10) 12 RA
Ammo (SRM-6) 15 LT
Ammo (SRM-6) 15 RT
AMS LT
CASE LT/RT

   Threat Assessment



Key Metrics

Run ACD Heat
Baseline 168.7 18
Optimized 179.8 47
Redline 94.4 180

Test Results

The STK-5S has average baseline damage output with solid damage optimization potential (+11 versus baseline). This Stalker variant will see penalties from heat quickly but can be managed with good fire control.

   Redline Benchmark


   Optimized Benchmark


   Benchmark Comparison



Key Metrics

Damage/Hit 3.5
Critical Hits 6.4 per Game
Time to Kill 10.2 Turns

Test Results

The STK-5S deals some damage per hit, almost generates one critical chance per turn and has about average time to kill.

   Lethality Test


   Cumulative Lethality



Key Metrics

Armor Coverage 82.1%
Survival Rate 80.3%
Destruction Rate 19.7%

Test Results

This configuration of the Stalker has reliable armor coverage that is slightly over spec on the side torsos. The STK-5S is difficult to bring down and is infrequently destroyed by ammo explosions.

   Survivability Benchmark


   Ammo Analysis


   Cumulative Survivability



Key Metrics

Ground MP 3/5
Jump MP 0
Target Mod (avg) +1.9

Test Results

The Stalker STK-5S has very poor mobility with no jump capability. This battlemech sees little-to-no motive hits while maintaining a competitive average target modifier.

   Motive Hits


   Target Modifer Analysis



Key Metrics

Battle Value: 1423
Effective Loss 8.7%
Skill Sensitivity 0.600

Test Results

The STK-5S is a great choice that easily outperforms the competition while showing some response to increases in gunnery skill.

   Effective Damage Analysis


   Efficiency Rating


   Gunnery Sensitivity Analysis


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