Technical Data

Battlemech: Stinger
Variant: STG-3G
Chassis Mass: 20 Tons
Tech Base: Inner Sphere
Battle Value: 359

Engine: Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 6/9/6
Dissipation: 10
Armor Mass: 4.0 Tons
Armor Factor: 63

   HTAL


Weapons & Equipment

Weapon Class Location
MLas LA
MLas RA

Equipment Location

   Threat Assessment



Key Metrics

Run ACD Heat
Baseline 33.9 0
Optimized 33.9 0
Redline 33.9 0

Test Results

The STG-3G has very weak baseline damage output with almost no opportunity to optimize (+0 versus baseline). This Stinger variant rarely builds up heat and is extremely easy to manage.

   Redline Benchmark


   Optimized Benchmark


   Benchmark Comparison



Key Metrics

Damage/Hit 5.0
Critical Hits 0.5 per Game
Time to Kill 32.7 Turns

Test Results

The STG-3G deals just below average damage per hit, almost never lands a critical hit and lacks the capability to bring down targets.

   Lethality Test


   Cumulative Lethality



Key Metrics

Armor Coverage 91.3%
Survival Rate 5.4%
Destruction Rate 94.6%

Test Results

This configuration of the Stinger has heavy armor coverage that is below spec on the head and is extremely over spec on the rear torso. The STG-3G is easily destroyed and carries no ammo.

   Survivability Benchmark


   Ammo Analysis


   Cumulative Survivability



Key Metrics

Ground MP 6/9
Jump MP 6
Target Mod (avg) +2.2

Test Results

The Stinger STG-3G has very good mobility with excellent jump capabilities. This battlemech is very susceptible to actuator hits while maintaining a solid average target modifier.

   Motive Hits


   Target Modifer Analysis



Key Metrics

Battle Value: 359
Effective Loss 77.8%
Skill Sensitivity 0.275

Test Results

The STG-3G falls short of the benchmark tests by a large margin while showing almost no response to increases in gunnery skill.

   Effective Damage Analysis


   Efficiency Rating


   Gunnery Sensitivity Analysis





Preparing Analysis...