Technical Data

Battlemech: Stinger
Variant: STG-3R
Chassis Mass: 20 Tons
Tech Base: Inner Sphere
Battle Value: 359

Engine: Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 6/9/6
Dissipation: 10
Armor Mass: 3.0 Tons
Armor Factor: 48

   HTAL


Weapons & Equipment

Weapon Class Location
MLas RA
MG LA
MG RA

Equipment Location
Ammo (MG) 200 CT

   Threat Assessment



Key Metrics

Run ACD Heat
Baseline 21.4 0
Optimized 21.4 0
Redline 21.4 0

Test Results

The STG-3R has non-existent baseline damage output with almost no opportunity to optimize (+0 versus baseline). This Stinger variant rarely builds up heat and is extremely easy to manage.

   Redline Benchmark


   Optimized Benchmark


   Benchmark Comparison



Key Metrics

Damage/Hit 3.8
Critical Hits 0.2 per Game
Time to Kill 54.4 Turns

Test Results

The STG-3R deals some damage per hit, almost never lands a critical hit and lacks the capability to bring down targets.

   Lethality Test


   Cumulative Lethality



Key Metrics

Armor Coverage 69.6%
Survival Rate 0.5%
Destruction Rate 99.5%

Test Results

This configuration of the Stinger has substandard armor coverage that is vulnerable on the head and is extremely over spec on the rear torso. The STG-3R is easily destroyed and is rarely destroyed by ammo explosions.

   Survivability Benchmark


   Ammo Analysis


   Cumulative Survivability



Key Metrics

Ground MP 6/9
Jump MP 6
Target Mod (avg) +1.7

Test Results

The Stinger STG-3R has very good mobility with excellent jump capabilities. This battlemech is dangerously vulnerable to actuator hits while maintaining a fair average target modifier.

   Motive Hits


   Target Modifer Analysis



Key Metrics

Battle Value: 359
Effective Loss 92.9%
Skill Sensitivity 0.071

Test Results

The STG-3R is a poor performer that is simply not worth the BV while showing almost no response to increases in gunnery skill.

   Effective Damage Analysis


   Efficiency Rating


   Gunnery Sensitivity Analysis


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