Technical Data

Battlemech: Thunderbolt
Variant: TDR-5S
Chassis Mass: 65 Tons
Tech Base: Inner Sphere
Battle Value: 1335

Engine: Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Standard

Movement: 4/6/0
Dissipation: 15
Armor Mass: 13.0 Tons
Armor Factor: 208

   HTAL


Weapons & Equipment

Weapon Class Location
LRM-15 RT
LLas RA
MLas LT
MLas LT
MLas LT
SRM-2 RT
MG LA
MG LA

Equipment Location
Ammo (LRM-15) 16 CT
Ammo (SRM-2) 50 RT
Ammo (MG) 200 LA

   Threat Assessment



Key Metrics

Run ACD Heat
Baseline 125.3 19
Optimized 136.7 41
Redline 84.9 144

Test Results

The TDR-5S has fair baseline damage output with solid damage optimization potential (+11 versus baseline). This Thunderbolt variant will generate heat but can be managed with good fire control.

   Redline Benchmark


   Optimized Benchmark


   Benchmark Comparison



Key Metrics

Damage/Hit 4.5
Critical Hits 4.8 per Game
Time to Kill 12.8 Turns

Test Results

The TDR-5S deals just below average damage per hit, almost generates one critical chance per turn and struggles to bring down targets.

   Lethality Test


   Cumulative Lethality



Key Metrics

Armor Coverage 98.6%
Survival Rate 69.1%
Destruction Rate 30.9%

Test Results

This configuration of the Thunderbolt has extremely heavy armor coverage that is slightly below spec on the center torso. The TDR-5S has above average survivability and attributes a large percentage of deaths to ammo explosions.

   Survivability Benchmark


   Ammo Analysis


   Cumulative Survivability



Key Metrics

Ground MP 4/6
Jump MP 0
Target Mod (avg) +1.9

Test Results

The Thunderbolt TDR-5S has fair mobility with no jump capability. This battlemech sees very few motive hits while maintaining a competitive average target modifier.

   Motive Hits


   Target Modifer Analysis



Key Metrics

Battle Value: 1335
Effective Loss 15.1%
Skill Sensitivity 0.629

Test Results

The TDR-5S is an above average performer that is likely to earn its BV back while showing some response to increases in gunnery skill.

   Effective Damage Analysis


   Efficiency Rating


   Gunnery Sensitivity Analysis


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