Mech customization is an essential part of the BattleTech universe, whether playing around in the Mechlab of the MechWarrior video games, to tinkering with the armor and heatsinks on Classic BattleTech record sheet - BattleMech modifications allow us to personalize the mechs we love, optimize a lance for a specific mission, or give some less-fortunate factory designs a prayer of being competitive.
At Death from Above Wargaming, we have devised a set of house rules that simplify and regulate the one-off customization rules found in Strategic Operations, while adhering to all of the mech construction guidelines presented in the TechManual. The key difference in our construction framework is that it is limited to reflect customizations more akin to field refits & modifications that are grounded to the in-universe technical challenges of the Succession Wars era, resulting in customizations that are dynamic but fair for both casual and DFA tournament play.
The HBK-4G Hunchback is the lightest mech to carry the deadly AC/20, a weapon capable of turning even the heaviest mechs to molten slag. Weighing 50 tons and costing a little over 1000 BV, The HBK-4G is well-armored but slow for its size. Regardless, the Hunchback is a fearsome mech that is all but guaranteed to draw enemy fire - lance commanders must take extra precautions to ensure the HBK actually gets into range before being knocked out of the fight.