Part of playing Classic BattleTech is keeping track of a boatload of modifiers and status effects that can impact the performance of your mech. From a damaged leg actuator to more complicated stacking PSR modifiers, the game can become a little overwhelming if you don't have a good system in place to manage all of these things. There is nothing worse than when you and your opponent both forget about that gunnery penalty due to heat, or that gyro hit forcing a PSR. Here at DFA Wargaming, we've devised a fairly simple and non-proprietary way to keep track of just about everything important. You may have seen a little of this in some of our battle reports, and this post is here to explain the details behind our system. It's a little different and far more expansive than what is described in the rulebook, but we think you'll find it useful.