Technical Data

Battlemech: King Crab
Variant: KGC-001
Chassis Mass: 100 Tons
Tech Base: Inner Sphere
Battle Value: 2221

Engine: XL Fusion
Gyro: Standard
Cockpit: Standard
Structure: Standard
Armor: Ferro-Fibrous

Movement: 3/5/0
Dissipation: 13
Armor Mass: 16.5 Tons
Armor Factor: 295

   HTAL


Weapons & Equipment

Weapon Class Location
Gauss LA
Gauss RA
LRM-15 LT
LPLas RT
SSRM-2 LT
SSRM-2 RT

Equipment Location
Ammo (Gauss) 16 LA
Ammo (Gauss) 16 RA
Ammo (LRM-15) 8 LT
Ammo (SSRM-2) 50 LT
Ammo (SSRM-2) 50 RT
CASE LT/RT

   Threat Assessment



Key Metrics

Run ACD Heat
Baseline 301.3 16
Optimized 313.2 44
Redline 226.0 156

Test Results

The KGC-001 has terrifying baseline damage output with solid damage optimization potential (+12 versus baseline). This King Crab variant will see penalties from heat quickly but can be managed with good fire control.

   Redline Benchmark


   Optimized Benchmark


   Benchmark Comparison



Key Metrics

Damage/Hit 8.9
Critical Hits 3.1 per Game
Time to Kill 5.9 Turns

Test Results

The KGC-001 deals a high amount of damage per hit, generates an average number of critical chances and rips through targets with ease.

   Lethality Test


   Cumulative Lethality



Key Metrics

Armor Coverage 96.1%
Survival Rate 83.7%
Destruction Rate 16.3%

Test Results

This configuration of the King Crab has extremely heavy armor coverage that is distributed evenly across all locations. The KGC-001 is difficult to bring down and is infrequently destroyed by ammo explosions.

   Survivability Benchmark


   Ammo Analysis


   Cumulative Survivability



Key Metrics

Ground MP 3/5
Jump MP 0
Target Mod (avg) +1.9

Test Results

The King Crab KGC-001 has very poor mobility with no jump capability. This battlemech sees little-to-no motive hits while maintaining a competitive average target modifier.

   Motive Hits


   Target Modifer Analysis



Key Metrics

Battle Value: 2221
Effective Loss 6.1%
Skill Sensitivity 0.703

Test Results

The KGC-001 is an excellent choice that blows away the benchmarks while responding very well to increases in gunnery skill.

   Effective Damage Analysis


   Efficiency Rating


   Gunnery Sensitivity Analysis


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